This guide will walk you through moving a locally saved Windrose world to your ChicagoServers dedicated server.
Before You Start
- Stop the Windrose game client
- Stop your ChicagoServers server from the control panel
- Identify the world you want to move
- Do not rename the world folder at any point
Step 1: Locate Your Local World Save
Windrose stores local worlds in the following directory:
Common profile folders:
- Steam or Epic Games: usually your platform profile ID
- Stove: usually
StoveDefault
Example:
The final folder name is your WorldID. You will need this later.
Step 2: Copy the World Folder
- Copy the entire folder named:
- Do not rename it
Step 3: Upload the World to Your ChicagoServers Server
- Log in to the control panel:
https://cp.chicagoservers.co - Select your Windrose server
- Use the File Manager or an FTP client to upload your world folder to:
After uploading, your directory should look like:
Step 4: Set the Active World
- In the control panel, go to Configuration Files
- Open ServerDescription.json
Find the following line:
Replace it with your world folder name:
Make sure the value exactly matches the folder name you uploaded.
Step 5: Save and Restart
- Click Save
- Restart your server from the control panel
If everything is correct:
- Your server will load the transferred world
- Players can join using your server invite code
- The world will continue from your local save
Common Mistakes
- Wrong game version folder
Make sure the world is uploaded to the correctRocksDB\{GameVersion}\Worlds\directory - Incorrect WorldIslandId
The value must exactly match the folder name - Renaming the world folder
Do not rename it under any circumstances - Server running during transfer
Always stop the server before uploading files
Moving a Server World Back to Local
To move a world from your ChicagoServers server back to your local game:
- Stop both the game client and server
- Download the world folder from:
- Paste it into your local directory:
- Launch Windrose
If prompted to choose between Local or Cloud saves, select Local to avoid overwriting your transferred world.
Your world should now be successfully transferred between local and ChicagoServers.