You can move a world to your server from another server or from a world you hosted in the game (co-op).
Before you start: player characters
Palworld matches each player to their character by an ID. That ID can change when a world moves from co-op to a dedicated server, or between a Windows and a Linux server (ours run Linux). When it does, the player has to create a new character, even though the world, bases and Pals are all there. The co-op host is the player most often affected.
The community tool palworld-host-save-fix can move characters to their new IDs. It's experimental and not made by us: keep a copy of your world before you use it.
Find the world on your PC
- A co-op world on Windows:
%LOCALAPPDATA%\Pal\Saved\SaveGames\, then the folder named with your Steam ID, then the world's folder. - A world from another dedicated server:
Pal/Saved/SaveGames/0/, then the world's folder.
The world's folder holds Level.sav, LevelMeta.sav and a Players folder.
Upload the world
- Sign in to the control panel at panel.chicagoservers.co and open your Palworld server. Click Stop.
- To keep a copy of the current world, make a backup on the Backups tab.
- Open the Files tab (or connect with an SFTP program such as FileZilla: see How to connect to your server's SFTP). Go to
Pal/Saved/SaveGames/0and open the folder inside it, which is named with a long string of letters and numbers. If there is none yet, start the server once, wait until it has loaded, and stop it again. If there is more than one, the one your server uses is named on theDedicatedServerName=line ofPal/Saved/Config/LinuxServer/GameUserSettings.ini. - Delete the files and folders inside it.
- Upload your world's
Level.sav,LevelMeta.savandPlayersfolder into it. Don't uploadWorldOption.sav: if it's there, the world uses the settings saved in it instead of your server's World settings on the Configs tab. - Click Start.
If the world doesn't load, restore your backup from the Backups tab and open a ticket.
Need help? Open a support ticket and we'll take a look.