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Knowledgebase

How to Change the Difficulty of Your Palworld Server

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Palworld dedicated servers don't have one difficulty setting. Instead, you make the game harder or easier with several settings in PalWorldSettings.ini.

Change the settings

  1. Sign in to the control panel at panel.chicagoservers.co and open your Palworld server.
  2. Open the Configs tab and choose World settings (PalWorldSettings.ini). The Settings view has fields for the most common ones. For the others, click Text and change the value on the OptionSettings= line. Keep the file's format as it is: settings are separated by commas, inside the brackets.
  3. Click Save, then Restart at the top of the page. The changes apply when the server starts.

Settings that change difficulty

Most of these are multipliers: 1 is normal, 2 is double, 0.5 is half. Where a field exists in the Settings view, its label is in brackets.

  • ExpRate (Experience rate): how fast players gain experience. Lower, like 0.8, makes levelling and unlocking technology slower.
  • PalCaptureRate (Pal capture rate): how likely a capture is to succeed. Lower is harder.
  • PalSpawnNumRate (Pal spawn rate): how many Pals appear in the world. Lower makes Pals harder to find. Higher values also make the server work harder.
  • DayTimeSpeedRate (Day speed): how fast daytime passes. Higher, like 2, makes days shorter, so players spend more of their time in the cold, dangerous night.
  • NightTimeSpeedRate (Night speed): how fast night passes. Lower, like 0.5, makes nights last longer, which is harder.
  • DeathPenalty (Death penalty): what players drop when they die: None, Item, ItemAndEquipment or All (items, equipment and the Pals in their team).
  • PalDamageRateAttack: how much damage Pals deal. Higher means wild Pals hit harder (and so do yours).
  • PalDamageRateDefense: how much damage Pals take. Lower, like 0.5, makes Pals tougher to defeat.
  • PlayerDamageRateAttack: how much damage players deal. Lower, like 0.9, is harder.
  • PlayerDamageRateDefense: how much damage players take. Higher, like 1.3, is harder.
  • PlayerStomachDecreaceRate and PalStomachDecreaceRate: how fast players and Pals get hungry. Higher is harder. (The spelling "Decreace" is the game's own.)
  • PlayerStaminaDecreaceRate and PalStaminaDecreaceRate: how fast players and Pals use stamina. Higher is harder.
  • PalAutoHPRegeneRate and PalAutoHpRegeneRateInSleep: how fast Pals heal by themselves, and while resting in the Palbox. Lower is harder.
  • bHardcore: True means players can't respawn after they die.
  • bPalLost: True means Pals are lost for good when a player dies.

For every setting in the file, see Available Palworld Server Configuration File Parameters.

Need help? Open a support ticket and we'll take a look.


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